Department: Creative Technologies
Description: The course focuses on the digital game development process. It introduces the process of developing digital game prototypes using Unity 3D Game Engine and C# Scripting Language, while discussing the current practices and industry standards of digital game development scene.
Credit Hours: 3
Prerequisites: Not for credit if earned credit in CTK 353
Graduate Level Course: This course is approved for graduate credit
Dates: 08/18/2025 - 12/06/2025
Location: Center for the Visual Art 140 (CVA 140)
Instructor: Dan Cox
Textbooks have not been finalized for section.
Dates: 08/18/2025 - 12/06/2025
Location: Center for the Visual Art 140 (CVA 140)
Instructor: Greg Corness
Textbooks have not been finalized for section.