Department: Creative Technologies
Description: The course introduces students to different approaches to event-based coding in media including node based programming, compiled coding and scripting to illustrate the underlying concepts. An emphasis is placed on understanding basic concepts of programming structures, applying these to a design and methods for learning game engines and media environments.
Credit Hours: 3
Prerequisites: Not for credit if earned credit in CTK 305
Graduate Level Course: This course is approved for graduate credit
Dates: 08/18/2025 - 12/06/2025
Location: Center for the Visual Art 140 (CVA 140)
Instructor: Dan Cox
Course Specification: Majors Only
Textbooks have not been finalized for section.